﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
///   区域码 模块
/// </summary>
public class AreaCode
{
    /// <summary>
    ///  UI模块
    /// </summary>
    public const int UI = 0;

    /// <summary>
    ///  GAME模块
    /// </summary>
    public const int GAME = 1;

    /// <summary>
    ///  CHARACTER模块
    /// </summary>
    public const int CHARACTER = 2;

    /// <summary>
    ///  NET模块
    /// </summary>
    public const int NET = 3;

    /// <summary>
    ///  AUDIO模块
    /// </summary>
    public const int AUDIO = 4;

}
